[!IMPORTANT] This repository has been archived and its comprehensive version is available in this repository.
Elementum
Powerful library manager for Godot
How To Use?
Step1: Install & Optimize Elementum Plugin
- Get Plugin: Download and install elementum plugin from releases.
- Import Plugin: Open your project, go to
AssetLib, click onImport...and importElementum-Plugin.zipfile. - Activate Plugin: Go to
Project > Project Settings > Pluginsand setElementumstatus toenable. - Remove Plugin Zip: Now you can remove
Elementum.zip.Step2: Install Libraries
- Download Libraries: See this page for browse Elementum libraries, you can click on libraries to see repository. in library ripository you can download library from releases.
- Import Libraries: Open your project, go to
AssetLib, click onImport...and import library.zipfile. - Reload Project: Use
Project>Reload Current Project.Finish
Now you can use libraries, for guides you should see library repository.
How Create Library?
- Create ripository: Create a godot project and add project to github.
- Create Library: Create script in
addons/Elementum/Libraries/folder with this themplate (don’t froget GDScript Style Guide!):
class_name %yourLibraryNameInPascalCase%_Elementum
func exampel(test_parameter):
print("It's only for test!")
...
- Write Docs: See here for documentation in Godot.
- Create A Release: Create a
.zipfile fromaddonsfolder (You should have only that:addons/Elemntum/Libraries/%LibraryName%.gd) and upload it as release. - Publish Library: Add your repository to Elementum libraries page